The Witch Doctor has three different categories of Skills. Physical Realm, Spirit Realm, and Commands.
PHYSICAL REALM
| Skill Name | Level Obtained | Cost | Description |
|
Poison Dart |
1 |
295 Mana |
Shoot a deadly poison dart that deals 100% weapon damage as Poison and an additional 80% weapon damage as Poison over 2 seconds. |
|
Plague of Toads |
2 |
355 Mana |
Release a handful of toads that deal 150% weapon damage as Poison to enemies they come in contact with. |
|
Zombie Charger |
5 |
384 Mana |
Call forth a reckless, suicidal zombie that deals 140% weapon damage as Poison to all enemies in its way. |
|
Corpse Spiders |
7 |
473 Mana |
Summon 4 spiders to attack nearby enemies for 38% weapon damage as Physical. |
|
Firebats |
9 |
295 Mana |
A swarm of fiery bats burn enemies in front of you for 100% weapon damage as Fire. |
|
Firebomb |
11 |
443 Mana |
Lob an explosive skull that deals 155% weapon damage as Fire to all enemies within 8 yards. |
|
Locust Swarm |
19 |
591 Mana |
Summon a plague of locusts to assault enemies, dealing 60% weapon damage per second as Poison for 3 seconds. The locusts will jump to additional nearby targets. |
|
Acid Cloud |
22 |
886 Mana |
Acid rains down dealing an initial 125% weapon damage as Poison, followed by 25% weapon damage per second as Poison to enemies who remain in the area. |
|
Wall of Zombies |
27 |
591 Mana |
A line of zombies emerges from the ground, attacking nearby enemies for 40% weapon damage per second as Physical for 5 seconds. |
SPIRIT REALM
| Skill Name | Level Obtained | Cost | Description |
|
Haunt |
4 |
177 Mana |
Haunt an enemy with a spirit dealing 500% weapon damage as Arcane over 15 seconds. If the target dies, the spirit will automatically haunt another nearby enemy. |
|
Horrify |
8 |
74 Mana Cooldown: 20 seconds |
Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in fear for 5 seconds. |
|
Spirit Walk |
12 |
295 Mana Cooldown: 15 seconds |
Enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered. Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum Life in damage. |
|
Soul Harvest |
14 |
118 Mana Cooldown: 15 seconds |
Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy. This effect lasts 30 seconds. |
|
Spirit Barrage |
21 |
236 Mana |
Bombard a target with a spirit bolt that deals 120% weapon damage as Physical. |
|
Mass Confusion |
24 |
443 Mana Cooldown: 60 seconds |
Incite paranoia in enemies, causing some to fight for you for 8 seconds. |
COMMANDS
| Skill Name | Level Obtained | Cost | Description |
|
Summon Zombie Dogs |
2 |
295 Mana Cooldown: 60 seconds |
Summon 3 zombie dogs from the depths to fight by your side. Each dog deals 15% of your weapon damage as Physical per hit. |
|
Grasp of the Dead |
3 |
89 Mana Cooldown: 8 seconds |
Hands reach out from the ground slowing enemy movement by 50% and dealing 40% weapon damage per second as Physical for 8 seconds. |
|
Hex |
6 |
295 Mana Cooldown: 10 seconds |
Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage. |
|
Sacrifice |
16 |
All of your zombie dogs explode, each dealing 200% of your weapon damage as Physical to all enemies within 12 yards. | |
|
Gargantuan |
18 |
886 Mana Cooldown: 45 seconds |
Summon a large zombie follower to fight for you. The Gargantuan attacks for 30% of your weapon damage as Physical damage with every swing. |
|
Big Bad Voodoo |
25 |
Cooldown: 120 seconds |
Summon a Fetish to begin a ritual dance that increases the attack speed and movement speed of all allies in the area by 15% for 20 seconds. |
|
Fetish Army |
29 |
Cooldown: 120 seconds |
Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 28% of your weapon damage as Physical. |


