This is a guide for the Cleric class in Dragon Nest. The Priest is a support type job, that can heal and buff teammates when in times of distress or in danger when in a dungeon. Making use of relics that are mostly AoE (area of effect) either for offensive or defensive purposes. When faced with opponents that have massive damage, the Priest makes use of his healing capabilities to compensate during PVP. PVE wise, using lightning as his main arsenal against mobs of enemies can be formidable with the addition of his relics.
Cleric Skill Tree:
Shield Blow
- Swings shield at enemy in front
Struck by Lightning
- Attacks an enemy with an upward weapon strike followed by a bolt of lightning
- Effective on knocked down enemies
Block
- Block enemy attacks
- Number of attack blocks depends on level of skill
Sliding Step
- Allows you to evade all attacks for a short time
Aura of Healing
- Restores the HP of all allies within 4m
- Restores self also
Paralyze Bolt
- Shoots a bolt of holy energy to attack an enemy in front
- Paralyzes the enemy
Sliding Knee Kick
- Jumps and knees an enemy
Aerial Evasion
- When launched in the air, allows you to land on your feet
Toughness
- Decreases Physical damage taken
Mental Fortitude
- Increases maximum MP
Attuned Mind
- Increases MP Recovery
Healing Relic
- Increase the amount of HP restored by skills or items
Priest Skill Tree:
Lightning Bolt
- Summons bolts of lightning that hits enemies multiple times in a straight at the front
- Has a chance to electrocute enemies
Wand Mastery
- Allows you to be more proficient with wands
Lightning Relic
- Summons a relic of lightning that attacks enemies
- Has a chance to electrocute enemies
Blessing of Light
- Increase the Light attack and Light Defense of a nearby party member
Protection Shell
- Decreases the Physical Damage and Magic Damage taken by nearby allies
Chain Lightning
- Grants a chance to electrocute enemies
- This effect creates a chain reaction, spreading to nearby enemies
Grand Cross
- Summons forth a powerful spirit sword of light that can be shot in any direction
- Effective on knocked down enemies
Healing Relic
- Summons a holy artifact of healing
- Heals nearby party members
Blessing of Strikes
- Increases the physical attack and auxiliary attack of a nearby party member
Detonate
- Detonates all nearby enemies who are electrocuted
Cure Relic
- Summons a holy artifact that removes nearby the debuffs
- Increases the light attack of nearby party members
Holy Burst
- Rain holy and brimstone upon all nearby enemies
Bind Relic
- Summons a holy artifact which binds nearby enemies place
Miracle Relic
- Summons the miracle relic, which damages enemies while protecting allies
- This relic also removes all debuffs
Heraldry Plates:
Skills
- Charge Bolt – damage increase
- Relic of Light – damage increase
- Relic of Heal – cooldown
- Heal – cooldown
Stats
- Life Vitality
- Shining
- Tent
- Wise
- Mana
- Blessed
- Agility
- Fatal
Equipment Suffix:
Weapon
- Primary Weapon (Wand) – Magic Power
- Secondary Weapon – Iron Wall
Armor
- Helm – Intellect
- Upper Body – Intellect
- Lower Body – Intellect
- Gloves – Intellect
- Shoes – VIT
Here is a sample gameplay for the Priest in Dragon Nest:
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