Tag Archives | Kingdoms of Amalur: Reckoning

Kingdoms of Amalur Reckoning: Jack of All Trades Destinies

If you want a very challenging experience in KoA, this choice of destinies is just right for you. You play as the most skillful character in the game, learning almost all abilities, but a master of none. You can carry any weapon and use them at your fullest depending on the type of combat and [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Might-Sorcery Destinies

A mix of Might and Sorcery attributes, these classes wear heavy armors and resist most of elemental spells. They also follow the scheme of melee combat with a Blink ability. Guardian - With this Destiny you are able to engage in melee and convert any force used against you into your own magical energy. You are naturally [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Finnese-Sorcery Destinies

These classes are a mix of Finnese and Sorcery attributes with higher output of Elemental Damage and Dread. They are commonly known as Evasive Mages in-game and usually carries Chakrams during combat. Disciple - The sometimes fragile appearance of a Disciple masks a deadly assortment of skills that are usually employed from a safe distance. With this [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Finnese-Might Destinies

These classes are a mix of Finnese and Might attributes and basically relies on thier range and melee combat skills. This destiny has a special boost to your Critical Hit Chances, Piercing Damage, Stealth abilities, and with highest rank of a Blademaster. Duelist - With this Destiny, you quickly dispatch your enemies from both afar and close-range. [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Pure Sorcery Destinies

Sorcery-based classes are elemental spell-casting characters that relies on their magic(mana), healing, and summoning abilities to confront enemies. They master the art of wielding sceptres, staves, and deadly chakrams as conduits for their arcane power. If you want to be a royal Archmage in KoA, you must first pass all the following destinies without adding any points to [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Pure Finesse Destinies

Finesse-based classes are sneaky characters that relies on their agility and precision to confront enemies. Stab, slice, trap, poison, name it all coz this characters inherit all the ability an assassin could be. If you want to be an assassin in KoA, you must first pass all the following destinies without adding any points to other [...]

Read full story Comments are closed

Kingdoms of Amalur Reckoning: Pure Might Destinies

Might-based classes are high-health characters that specializes in wielding heavy-damaged weapons such as Longswords, Greatblades, and Hammers. These classes master the art of melee combat, earth-shaking spells and defensive bonuses: Brawler - With this Destiny you are a formidable melee combatant. You can withstand a lot of punishment, and it is usually more efficient for you to block or [...]

Read full story Comments are closed